Post by All Seeing Eye on Aug 27, 2007 18:47:59 GMT -5
Healing Items
Recovery Ball
Effect: This item generates a healing item. It will restore HP, MP, or SP
Cost: 100G
Angels Prayer
Effect: Revives character from KO, and restores half of their HP.
Cost: 50G
Healing Potion
Effect: This healing item restores half of a single characters maximum HP
Cost: 50G
Healing Breeze
Effect: This healing item heals your entire party for half of their max HP
Cost: 100G
Healing Fog
Effect: this healing item heals one member of all HP, no matter how low it is
Cost: 150G
Sun Rhapsody
Effect: This item restores all MP to a single character, no matter how low it was previously.
Cost: 50G
Moon Serenade
Effect: This healing items restores All MP to each member of the party
Cost: 100G
Body Purifier
Effect: This items cures physical statuses such as Poison, Stun, and Arm Block. This does not cure the Petrification status.
Cost: 25G
Charm Potion
Effect: This item allows you to dodge three encounters. basically, it lets you keep your 'Blue' status in the field for longer then you usually would. After what would be three encounters, it goes back to normal.
Cost: 10G
Depetrifier
Effect: This item cures the "petrification" status.
Cost: 25G
Mind Purifier
Effect: This items heals effects of the mind, such as confusion, fear and dispirit
Cost: 25G
Spirit Potion
Effect: This item restores 100 Sp to a single member. This item has the same effect as normal SP, and used on a party member, can help them reach their next Dragoon level faster.
Cost: 50G
Midnight Terror
Effect: This item has a chance of effecting Fear upon one enemy when it is used. Will only work on normal enemies
Cost: 25G
Stunning Hammer
Effect: This item stuns a single enemy. it only works on normal enemies, and does not have a 100% probability of hitting.
Cost: 25G
Poison Needle
Effect: This item will cause the Poison status effect against an enemy. It only works on normal enemies
Cost: 25G
Panic Bell
Effect: This item causes confusion to an enemy. It will only work on normal enemies
Cost: 25G
Smoke Ball
Effect: this item makes the entire party run from battle with a 100% chance of working. it can only work on normal enemies, and can be used multiple times, but only once per battle
Cost: 10G
Attack Items
Total Vanishing
Effect: This item instantly kills a normal enemy. It will not work on bosses
Cost: 50G
Attack Ball
Effect: It creates a random attack item. This attack item can be from a single target weaker attack, to the stronger attack all elemental items.
Cost: 50G
Dancing Ray
Effect: this Multi attack item does light damage to the entire enemy party.50G
Cost:
Spear Frost
Effect: This Multi attack item does Water Elemental damage to a single enemy
Cost: 50G
Spark Net
Effect: This Multi attack item does Thunder elemental damage to a single enemy
Cost: 50G
Burn Out
Effect: The Multi Fire elemental attack in which attacks a single monster.
Cost: 50G
Pellet
Effect: this Multi item will do Earth elemental damage to a single enemy
Cost: 50G
Trans Light
Effect: This Multi attack item does Light elemental damage to a single enemy.
Cost: 50G
Spinning Gale
Effect: This Multi attack item does Wind Elemental damage to a single enemy.
Cost: 50G
Dark Mist
Effect: This Multi attack item does Dark elemental damage to a single enemy.
Cost: 50G
Black Rain
Effect: The Multi Dark elemental attack. This damage every enemy.
Cost: 100G
Fatal Blizzard
Effect: This Multi item does Water elemental damage to all enemies.
Cost: 100G
Rave Twister
Effect: This Multi attack does Wind elemental damage to all enemies
Cost: 100G
Flash Hall
Effect: This Multi item does a large amount of Thunder elemental damage to all enemies.
Cost: 100G
Gushing Magma
Effect: This Multi attack item does Fire elemental damage to the entire enemy party
Cost: 100G
Meteor Fall
Effect: This Multi attack does Earth damage to all enemies
Cost: 100G
Thunderbolt
Effect: This Multi attack item does Thunder Elemental damage to all enemies.
Cost: 100G
Items That Only Can Be Given or Received In Battle
Detonate Rock
Effect: This attack item does non-elemental damage to the entire enemy party.
Down Burst
Effect: This attack does a large amount of Wind damage to the entire enemy
party.
Gravity Grabber
Effect: this attack item does a large amount of Eart elemental damage to the
entire enemy party.
Healing Rain
Effect: This healing items restores the entire party to maximum health, no
matter how low each members HP was
Magic Shield
Effect: Makes one party member immune to magical attacks for three of their
turns. It can be used multiple times, but only once per battle
Magic Stone of Sigment
Effect: This item stops an enemy from acting for three turns of their turns in
battle. It can be used more then once, though only one time in a specific
battle
Material Shield
Effect: Makes one party member immune to physical attacks for three of their
turns. It can be used multiple times, but only once per battle
Night Raid
Effect: This attack item does a large amount of Dark damage to each enemy
Power Up
Effect: Makes one party member have double strength for their physical attacks
for three of their turns. It can be used multiple times, but only once per
battle
Power Down
Effect: This item lowers the physical attack of one enemt by half for three of
their turns. It can be used multiple times, but only once per battle.
Psych Bomb (X)
Effect: This Multi attack item does Non-Elemental damage to every enemy on the
screen. The X can be used multiple times, but only once per battle.
Sachet
Effect: This item makes all enemies fall asleep.
Speed Up
Effect: This item doubles the speed of a single member for three of their
turns. It can be used more then once, though only once per battle.
Spectral Flash
Effect: this attack item does large amounts of Light elemental damage to the
entire enemy party.
Recovery Ball
Effect: This item generates a healing item. It will restore HP, MP, or SP
Cost: 100G
Angels Prayer
Effect: Revives character from KO, and restores half of their HP.
Cost: 50G
Healing Potion
Effect: This healing item restores half of a single characters maximum HP
Cost: 50G
Healing Breeze
Effect: This healing item heals your entire party for half of their max HP
Cost: 100G
Healing Fog
Effect: this healing item heals one member of all HP, no matter how low it is
Cost: 150G
Sun Rhapsody
Effect: This item restores all MP to a single character, no matter how low it was previously.
Cost: 50G
Moon Serenade
Effect: This healing items restores All MP to each member of the party
Cost: 100G
Body Purifier
Effect: This items cures physical statuses such as Poison, Stun, and Arm Block. This does not cure the Petrification status.
Cost: 25G
Charm Potion
Effect: This item allows you to dodge three encounters. basically, it lets you keep your 'Blue' status in the field for longer then you usually would. After what would be three encounters, it goes back to normal.
Cost: 10G
Depetrifier
Effect: This item cures the "petrification" status.
Cost: 25G
Mind Purifier
Effect: This items heals effects of the mind, such as confusion, fear and dispirit
Cost: 25G
Spirit Potion
Effect: This item restores 100 Sp to a single member. This item has the same effect as normal SP, and used on a party member, can help them reach their next Dragoon level faster.
Cost: 50G
Midnight Terror
Effect: This item has a chance of effecting Fear upon one enemy when it is used. Will only work on normal enemies
Cost: 25G
Stunning Hammer
Effect: This item stuns a single enemy. it only works on normal enemies, and does not have a 100% probability of hitting.
Cost: 25G
Poison Needle
Effect: This item will cause the Poison status effect against an enemy. It only works on normal enemies
Cost: 25G
Panic Bell
Effect: This item causes confusion to an enemy. It will only work on normal enemies
Cost: 25G
Smoke Ball
Effect: this item makes the entire party run from battle with a 100% chance of working. it can only work on normal enemies, and can be used multiple times, but only once per battle
Cost: 10G
Attack Items
Total Vanishing
Effect: This item instantly kills a normal enemy. It will not work on bosses
Cost: 50G
Attack Ball
Effect: It creates a random attack item. This attack item can be from a single target weaker attack, to the stronger attack all elemental items.
Cost: 50G
Dancing Ray
Effect: this Multi attack item does light damage to the entire enemy party.50G
Cost:
Spear Frost
Effect: This Multi attack item does Water Elemental damage to a single enemy
Cost: 50G
Spark Net
Effect: This Multi attack item does Thunder elemental damage to a single enemy
Cost: 50G
Burn Out
Effect: The Multi Fire elemental attack in which attacks a single monster.
Cost: 50G
Pellet
Effect: this Multi item will do Earth elemental damage to a single enemy
Cost: 50G
Trans Light
Effect: This Multi attack item does Light elemental damage to a single enemy.
Cost: 50G
Spinning Gale
Effect: This Multi attack item does Wind Elemental damage to a single enemy.
Cost: 50G
Dark Mist
Effect: This Multi attack item does Dark elemental damage to a single enemy.
Cost: 50G
Black Rain
Effect: The Multi Dark elemental attack. This damage every enemy.
Cost: 100G
Fatal Blizzard
Effect: This Multi item does Water elemental damage to all enemies.
Cost: 100G
Rave Twister
Effect: This Multi attack does Wind elemental damage to all enemies
Cost: 100G
Flash Hall
Effect: This Multi item does a large amount of Thunder elemental damage to all enemies.
Cost: 100G
Gushing Magma
Effect: This Multi attack item does Fire elemental damage to the entire enemy party
Cost: 100G
Meteor Fall
Effect: This Multi attack does Earth damage to all enemies
Cost: 100G
Thunderbolt
Effect: This Multi attack item does Thunder Elemental damage to all enemies.
Cost: 100G
Items That Only Can Be Given or Received In Battle
Detonate Rock
Effect: This attack item does non-elemental damage to the entire enemy party.
Down Burst
Effect: This attack does a large amount of Wind damage to the entire enemy
party.
Gravity Grabber
Effect: this attack item does a large amount of Eart elemental damage to the
entire enemy party.
Healing Rain
Effect: This healing items restores the entire party to maximum health, no
matter how low each members HP was
Magic Shield
Effect: Makes one party member immune to magical attacks for three of their
turns. It can be used multiple times, but only once per battle
Magic Stone of Sigment
Effect: This item stops an enemy from acting for three turns of their turns in
battle. It can be used more then once, though only one time in a specific
battle
Material Shield
Effect: Makes one party member immune to physical attacks for three of their
turns. It can be used multiple times, but only once per battle
Night Raid
Effect: This attack item does a large amount of Dark damage to each enemy
Power Up
Effect: Makes one party member have double strength for their physical attacks
for three of their turns. It can be used multiple times, but only once per
battle
Power Down
Effect: This item lowers the physical attack of one enemt by half for three of
their turns. It can be used multiple times, but only once per battle.
Psych Bomb (X)
Effect: This Multi attack item does Non-Elemental damage to every enemy on the
screen. The X can be used multiple times, but only once per battle.
Sachet
Effect: This item makes all enemies fall asleep.
Speed Up
Effect: This item doubles the speed of a single member for three of their
turns. It can be used more then once, though only once per battle.
Spectral Flash
Effect: this attack item does large amounts of Light elemental damage to the
entire enemy party.